This simple schedule provides the showtime of upcoming and past programs playing on the network Disney Channel otherwise known as DISN. The show schedule is provided for up to 3 weeks out and you can view up to 2 weeks of show play history.
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Kiff leads a group to the mall to get a free pretzel, but leadership comes with responsibilities; Kiff and Barry try to learn more about the mysterious Ghost Wolf.
A new collection craze wraps up the crew, resulting in rising tensions; when Kiff shadows Harry and Terri as they watch Kristophe, she learns that being in charge is not so easy.
Dad plays trampoline games with Bluey and Bingo; Dad plans on throwing out Bluey's old drawings; Bingo causes chaos at Bluey's backyard zoo.
Bluey and Bingo are worn as Mum and Dad's backpacks; Bluey and Chloe embark on a quest to save the kingdom; while playing copycat, Bluey finds a hurt budgie.
Bluey and Bingo plan to stay up late at a sleepover; Bluey needs to focus during a game of hide-and-seek; Bluey makes a new friend while camping.
Indy and Rusty can't agree in a game of Mum and Dads; Bluey and Bingo work together to climb Mount MumandDad; magic asparagus turns the family into wild animals.
Bluey and Bingo play pirates on the hammock swing; Bingo's favorite toy goes missing; Bluey needs advice on dealing with noisy neighbors.
It's the Petsburg Car Show and the Pups build a carwash that keeps getting thwarted by Bobby; to help Roxy feel at home while camping, the Pups design a special tent.
Cat Burglar and a mystery thief compete to steal the Kittydale banner; Bitsy shares her cure for homesickness with Cousin Sassy.
Lizard's monster plant takes over the city; Doc Ock captures the Spider CRAWL-R while on a mission in Space, so Miles and his mom, Rio, work together to free their ship.
Rusty interrupts Bluey's game at playgroup; Doctor Bluey operates on a cat in Dad's tummy; Bluey misses Mum when she goes out for the night.
The girls convince Mum that Dad is a Big Teaser; Bluey struggles to train her new pet; Daddy Robot helps Bluey and Bingo tidy the playroom.
Ariel goes on fun-filled, action-packed mermaid adventures with her friends in the mystical underwater country of Atlantica.
The Heelers take a trip to Hammerbarn; Bingo has an idea for a new game; Dad eats Bingo's last chip.
Berti and Radish pretend to be twins for the day; Jamil is ``Student of the Day,`` but he doesn't have time to fill out his poster because all of his friends need his help.
Bluey and Bigno help Uncle Stripe and Bandit play squash and spend the day with Nana; Bingo has to learn to play alone.
Daisy has trouble choosing between Mickey and Minnie's jack-o'-lanterns for a Halloween competition; when celebrating Chuseok, Ye Eun forgets to make an important dish.
Mr. Puppypaws steals royal objects from the Museum; When Cat Burglar shrinks Buddy on his way to steal musical instruments, Buddy learns that he does not have to be big to be super.
Team Spidey faces their robot selves created by Doc Ock; Lizard's potion is turning Black Cat into a saber-toothed tiger unless Team Spidey can turn her back to normal.
Bluey plays a game of ``Shops`` with her friends; a pool trip is a blast, until Dad forgets everything; the Heeler family plays a game and goes on an adventure.
Bluey is upset when Dad keeps stopping on their walk; Bluey is Dad's only hope to make it to the airport; Bluey takes a solo adventure on the beach.
Bluey decides to be Mum during a game of ``Kids!``; Butterflies is a fun game until Bingo ends up alone; Bluey's eyes are opened to the simple beauty of nature.
Cricket Green and his family move from the country to Big City to live with Gramma; when Cricket and Bill accidentally disturb a nest of raccoons in the garage, they invade the house.
Bill promises his family a trip to the mall food court; when he reveals it was just a trick to get them to a family portrait studio, Cricket and Gramma try to escape; Remy is caught skipping his violin lessons to hang out with Cricket.
While dining at a seafood restaurant, Bill feels he must prove to the waiter that he is a Big City local, and Cricket and Tilly try to rescue a live octopus; when Cricket loses all of his critterballs over the fence, Gloria refuses to return them.
Invisible mischievous fairies infest the house; Bluey, Bingo and Dad play ``Work!``; Bluey and Dad lift Bingo's spirits.
Dad plays trampoline games with Bluey and Bingo; Dad plans on throwing out Bluey's old drawings; Bingo causes chaos at Bluey's backyard zoo.
Bluey and Bingo are worn as Mum and Dad's backpacks; Bluey and Chloe embark on a quest to save the kingdom; while playing copycat, Bluey finds a hurt budgie.
The adventures of a Blue Heeler puppy, Bluey, who lives with her mother, father and sister; her energy and lovable spirit gets her into all kinds of funny and unpredictable situations.
To impress her new friend, Tilly claims she saw stone gargoyles come to life; Cricket makes a deal to sell Bill's produce to a major grocery chain.
Cricket uses his first tip from working at Big Coffee to buy a singing toy fish; Gramma kicks the family out of the house for the day, so they stay in a hotel for the first time.
Gramma tells Cricket and Tilly that there's treasure buried on their property; Cricket adds his own doodles to Gloria's abstract paintings.
On the trip to Big City movie multiplex, Cricket thinks he's too mature for a kids' movie, so he sneaks into a grown-up movie; Cricket registers his house on a home share website.
Cricket earns a role in Big Coffee's new TV commercial but loses his confidence; Bill gets more than he bargained for when he trades in his pickup for a cutting-edge electric car.
When Bill learns that Gramma has been purposely creating a bad reputation around town, he throws a barbeque to befriend the neighbors; Cricket's scheme to cash in on a wishing well snares Tilly, leaving Cricket with a dilemma.
Gretel gets stressed out when Kevin returns from a relaxation camp with a laid-back attitude; when Carolina is cast in a telenovela, the kids have to stop a saboteur.
While Kevin looks for a new lair, Hamster and Gretel battle a pair of psychic construction workers; Tobor helps Hamster and Gretel prepare for the threat from space.
When Raven's father, Victor, has a health scare, Raven and Booker return to San Francisco to help; Booker fails to babysit his cousin and must fix things before Raven finds out.
Raven wants to help Victor maintain a healthy lifestyle and leads by example; Booker finds a way to impress his grandpa, but it may just undo all of Raven's hard work.
Zed, Addison and the Seabrook crew get to redo their senior year together; Zed creates a new drink called zoda that transforms the entire school into zoda-obsessed zombies.
Eliza and Bucky compete to see whose vending machine is better; Zed and Addison use their free period to help the stressed-out A-spen learn to let loose.
Bluey, Bingo and Mum enjoy a game of Keepy-Uppy around the house; Bluey and Bingo squabble over their magic xylophone; Coco keeps taking shortcuts while playing Shadowlands.
Bingo gets upset when Dad is too distracted to notice a walking leaf; Bluey dreams about being a nocturnal fruit bat; Bingo makes a salad.
The kids stage a horsey wedding; Bluey, Bingo and Dad play a game of Hotel; Bluey struggles to ride her bike and won't give up.
Bill goes out of his way to get on a neighbor's good side; Cricket must prove himself worthy to avoid losing his delivery job to a robot.
Cricket loses his hearing and keeps it a secret from Bill; the Greens go to a hipster drive-in movie, where Gloria proves her life is fun by taking the perfect SnapAGram photo.
Remy determines to become a martial arts warrior after freezeing in the face of danger; Cricket's missing dirt jar prompts the story of when the Greens left their country farm.
Kiff and Barry help a local bridge troll but discover he has some tricky riddles; Kiff and Barry get detention and meet a ragtag team of students who help them plot an escape.
Kiff and Barry want to go home, but get into a strange adventure; when he realizes Kiff doesn't know what his job is, Martin wants to prove his inventing prowess.
Bluey and Bingo construct a mini-civilization; Mum is crowned Queen with the girls as her butlers; Bluey and Bingo commute on the Dad-Train.
Jack and Rusty play Army at school; the girls set up a fancy restaurant for Mum and Dad; Bluey, Bingo and Muffin strike a deal with the dads.
The Heelers play a game of Bus; Mum and Bluey play Mum School, where Mum teaches Bluey how to corral her rowdy kids; Bingo decides she's too tired to walk and needs a piggyback.
Pupstruction constructs a new home for cheese-loving mouse Teddy Longtail; When Captain Seadog's boat gets stuck under a bridge, the crew must find a way to save the day.
The SuperKitties stop Cat Burglar from stealing the trendy new hats in Kittydale; Buddy doesn't give up on learning how to use a telescope.
Team Spidey searches for Mr. Von Carnegie, who is fossil hunting in an active volcano; when Lizard supersizes bugs in town, Team Spidey and White Tiger team up to stop him.
While enjoying the outdoors, Mickey and Pluto keep getting pestered by a pop-up weasel; when they get in trouble on the river, the weasel is there to help.
Muffin plays the game of library her way; Mum, Dad and Bingo must pass swim school; Bluey, Bingo and Dad always take out the bins.
Ariel has a houseguest.
Bluey and Bingo want a lick of each other's ice cream; Bingo is playing Bad Mood with Dad; two babysitters turn up to look after Bluey and Bingo.
Berti doesn't want to donate her favorite book to the class book drive; Ms. Moreno lets the class turn a gigantic cardboard box into whatever they want.
Bluey and Bingo play The Quiet Game; when Mum and Dad have a disagreement, Bluey makes Dad write a love letter to Mum; in the park, Bluey meets a new playmate, Winnie.
Daisy signs up for too many activities at the Land of Myth's volunteer day; Goofy loses popcorn kernels for the Sunny Gulch Sarsaparilla Festival and must retrieve them.
The Heelers go on a road trip! Mum bans the girls from saying the word 'dunny.' Bluey wants to help Dad make Bingo's birthday cake.
Sparks faces his fear of getting his face wet to stop ZsaZsa from ruining the Paddlepaws Express boat ride; Lab Rat steals Fishy Cake for Otto's birthday, trapping Bitsy.
Spidey and Ghosty save the Bubble Festival from Gobby's super strong bubbles; Spidey and Ant-Man save aunt May's doll when it gets washed down a storm drain.
Bluey and Bingo plan to stay up late at a sleepover; Bluey needs to focus during a game of hide-and-seek; Bluey makes a new friend while camping.
Indy and Rusty can't agree in a game of Mum and Dads; Bluey and Bingo work together to climb Mount MumandDad; magic asparagus turns the family into wild animals.
Bluey and Bingo play pirates on the hammock swing; Bingo's favorite toy goes missing; Bluey needs advice on dealing with noisy neighbors.
When Cricket gets sick, his family steps in to fulfill his commitments for the day; the Green family's nemesis Chip Whistler shows up at the farmers' market in an attempt to steal business from them.
Cricket invites the local news to see the huge watermelon Bill grew; Cricket stands up to the cyberbullying of three online gamers known as the Cyber Knights.
Tilly takes Gramma out to be a tourist for a day; Cricket and Remy arrange a dinner party for everyone to get to know each other.
Rusty interrupts Bluey's game at playgroup; Doctor Bluey operates on a cat in Dad's tummy; Bluey misses Mum when she goes out for the night.
The girls convince Mum that Dad is a Big Teaser; Bluey struggles to train her new pet; Daddy Robot helps Bluey and Bingo tidy the playroom.
The Heelers take a trip to Hammerbarn; Bingo has an idea for a new game; Dad eats Bingo's last chip.
The adventures of a Blue Heeler puppy, Bluey, who lives with her mother, father and sister; her energy and lovable spirit gets her into all kinds of funny and unpredictable situations.
When Bill sneaks out at night with a mysterious duffel bag, the kids hide in his truck to see where he goes; Cricket impulsively buys a giant pet snake.
Bill and Nancy prep a special harvest dinner; Cricket and Gramma race Tilly to get a missing ingredient; at the local community center, Tilly wants to win a trophy and begins training with the center's director.
Tilly tries ventriloquism for the Big Coffee open mic night; the family plays the people-watching game, making up stories about city folk passing by.
The Greens go on a family visit to the dentist's office, where Cricket is determined to avoid Dr. Enamel and power through his toothache.
Gloria gets stuck on an elevator with the Greens; Remy falls under the sway of an internet influencer.
Chip Whistler returns to take revenge on the Greens, but is forced to apologize; Andromeda and Tilly follow Gloria to a club where they must cure her of her amnesia.
The Destructress and Fist Puncher go to therapy to get their super-villainy back on track; Gretel and Bailey face off against an A.I. crossing guard.
Hiromi's award ceremony at school is threatened by a mysterious creature; the Luchador moves into Kevin and Gretel's apartment complex.
A trip to Alcatraz gets Booker, Ivy and Neil into trouble; after a vision of unsafe practices at the Chill Grill, Raven decides to run the restaurant to prevent a catastrophe.
Booker's visit to San Francisco is ending, so Raven pulls out all the stops to get him to stay; Victor builds Alice the dollhouse of her dreams.
When Willa's favorite boots go missing, she teams up with Lost 'n Found Detective Bree to track them down; Zed and Addison's clones turn on them and try to steal their lives.
Wynter and A-spen start a band, but they may not reconcile their differing musical visions; Willa and Bucky put Wyatt through an alpha-dog-bootcamp to help him win over Eliza.
It's Bingo's turn with Kindy's Bob Bilby puppet; a game goes haywire when Bingo stops playing; five minutes feels like an eternity when waiting.
Bluey and Bingo call Nana to ask one major question; Bingo finds her big girl bark; teacher Calypso has her hands full in the classroom.
Honey's trip to Dr. Bingo keeps getting interrupted; Mum and Dad create their own Magic Claw machine; Bluey takes her tooth fairy money to the market.
Remy attempts to find his ``country grit`` while Cricket takes tractor-driving lessons; Phoenix journeys back to Big City to retrieve Saxon while Gramma and Gloria go to a club.
Nancy tries to get Cricket to cut his new rat tail without admitting that she hates it.
Tilly makes changes to her country's coming-of-age ceremony and Gramma wants none of it; Cricket fast-tracks his training for a rodeo and gets trapped in a never-ending montage.
Kiff wants to see the inside of the faculty lounge, but once inside struggles to escape; Kiff tries to fail at being Helen's personal assistant so she can retake her career test.
Kiff and Barry agree to move a piano for Helen in exchange for a wish, but can't agree on the wish; Kiff shows a new kid around school but can't stop his family from interfering.
Bingo is desperate to show off her handstand skills. Bluey turns a tree stump into a game of Helicopter. Chloe tries to teach her dad to play Bluey's game.
Daisy has trouble choosing between Mickey and Minnie's jack-o'-lanterns for a Halloween competition; when celebrating Chuseok, Ye Eun forgets to make an important dish.
Bluey and Bigno help Uncle Stripe and Bandit play squash and spend the day with Nana; Bingo has to learn to play alone.
Berti and Radish pretend to be twins for the day; Jamil is ``Student of the Day,`` but he doesn't have time to fill out his poster because all of his friends need his help.
The Heelers take a trip to Hammerbarn; Bingo has an idea for a new game; Dad eats Bingo's last chip.
Ariel goes on fun-filled, action-packed mermaid adventures with her friends in the mystical underwater country of Atlantica.
The girls convince Mum that Dad is a Big Teaser; Bluey struggles to train her new pet; Daddy Robot helps Bluey and Bingo tidy the playroom.
Rusty interrupts Bluey's game at playgroup; Doctor Bluey operates on a cat in Dad's tummy; Bluey misses Mum when she goes out for the night.
Lizard's monster plant takes over the city; Doc Ock captures the Spider CRAWL-R while on a mission in Space, so Miles and his mom, Rio, work together to free their ship.
Cat Burglar and a mystery thief compete to steal the Kittydale banner; Bitsy shares her cure for homesickness with Cousin Sassy.
It's the Petsburg Car Show and the Pups build a carwash that keeps getting thwarted by Bobby; to help Roxy feel at home while camping, the Pups design a special tent.
Bluey and Bingo play pirates on the hammock swing; Bingo's favorite toy goes missing; Bluey needs advice on dealing with noisy neighbors.
Indy and Rusty can't agree in a game of Mum and Dads; Bluey and Bingo work together to climb Mount MumandDad; magic asparagus turns the family into wild animals.
Bluey and Bingo plan to stay up late at a sleepover; Bluey needs to focus during a game of hide-and-seek; Bluey makes a new friend while camping.
Bluey and Bingo are worn as Mum and Dad's backpacks; Bluey and Chloe embark on a quest to save the kingdom; while playing copycat, Bluey finds a hurt budgie.
Dad plays trampoline games with Bluey and Bingo; Dad plans on throwing out Bluey's old drawings; Bingo causes chaos at Bluey's backyard zoo.
A new collection craze wraps up the crew, resulting in rising tensions; when Kiff shadows Harry and Terri as they watch Kristophe, she learns that being in charge is not so easy.
Kiff leads a group to the mall to get a free pretzel, but leadership comes with responsibilities; Kiff and Barry try to learn more about the mysterious Ghost Wolf.
Tater is thrilled to get her very first zit; Tater shadows her cool cousin Lita as she goes about her three jobs.
Tater is inspired by a ``10-Under-10`` list of impressive kids; Tater regrets giving her ``baby`` books to the younger primos.
Tater's plans are foiled by her mom's insistence that she be a ``Helpful Humphrey`` to the primos; Tater discovers the perfect primo-repellant in Lot Lot's creepy doll.
Tater's ``Summer of Tater`` agenda veers unexpectedly as her twelve primos surprisingly move in; perplexed by BiBi's dramatic scheme, Tater tries to get the primos to sign a room contract.
Bluey and Bigno help Uncle Stripe and Bandit play squash and spend the day with Nana; Bingo has to learn to play alone.
The Heelers take a trip to Hammerbarn; Bingo has an idea for a new game; Dad eats Bingo's last chip.
Bluey keeps breaking her promises; Bluey teaches Bingo how to use magic; Bluey teaches Bingo to be more like him.
Bluey gets her own room; Bluey wants her Father's Day card to be perfect; Mum sets up a backyard obstacle course just for fun.
Kiff and Barry agree to move a piano for Helen in exchange for a wish, but can't agree on the wish; Kiff shows a new kid around school but can't stop his family from interfering.
Kiff wants to see the inside of the faculty lounge, but once inside struggles to escape; Kiff tries to fail at being Helen's personal assistant so she can retake her career test.
Convinced that Jessie is going to Africa to reunite with Brooks, the kids land in Africa to stop her; they all find themselves on an adventure.
Darla, Jessie's stepsister, shows up, and she needs to hide the truth about the wedding; Luke shaves for the first time and it doesn't go well.
Billie's use of magic outside the lair gets her in trouble with Justin; her fear of being kicked out of yet another home bubbles to the surface.
Alex Russo brings a mischievous and powerful student, Billie, to her brother Justin's home in the hopes of coaxing him out of retirement to teach her.
With Tater's Corner overrun by primos, Tater hunts for a hiding place to call her own; Nachito transfers his hero worship from Big Nacho to Tater.
Tater is thrilled to get her very first zit; Tater shadows her cool cousin Lita as she goes about her three jobs.
Bill takes Gramma to a doctor's checkup and leaves Tilly in charge of Cricket; Cricket learns that Bill never realized his childhood dream of becoming a gymnast.