This simple schedule provides the showtime of upcoming and past programs playing on the network Disney Junior US (Pacific) otherwise known as DJCHP. The show schedule is provided for up to 3 weeks out and you can view up to 2 weeks of show play history.
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Muffin is playing Grouchy Granny at a garage sale, making Dad push her on an old mobility scooter; Mackenzie, Jack and Rusty are playing astronauts but Mackenzie keeps going missing; Bluey and Bingo build a very special cubby for their stuffed toy.
Bluey and Bingo call Nana to ask one major question; Bingo finds her big girl bark; teacher Calypso has her hands full in the classroom.
The Heelers take a trip to Hammerbarn; Bingo has an idea for a new game; Dad eats Bingo's last chip.
Bingo finds a toy turtle at the playground and wants to take him home; Mom's sister Brandy comes over for a visit; Bluey and Bingo hide under the house and spy on two mysterious tradies working in the backyard.
Bluey, Bingo and Mum enjoy a game of Keepy-Uppy around the house; Bluey and Bingo squabble over their magic xylophone; Coco keeps taking shortcuts while playing Shadowlands.
Loomis makes a mess of Daryl's map; Pipsqueaks invade the picnic party.
Goofy's hungry for pizza, but the fridge is missing ingredients; Mickey and pals use Mouseketools to gather what's needed and make a delicious pizza to share!
Things don't go as planned when the Glamsters go glamping and Buddy sleeps over at Willa's Treehouse; the Kitties and Willa stop Mr. Puppypaws from taking over the Wild Jungle.
Zola steals Captain America's motorcycle and races through the city. WEB-Quarters gets shrunk down and lost in the city with Ghosty and Spin inside.
Dad pretends to sell the Grannies' house to Mum; Mum and Dad drop the girls off at Nana's so they can have some time to themselves; Bluey and Bingo want Dad to play two different games.
MeMo and BaBa follow rainbows all over Planet BeddyByes. MeMo and BaBa want to spin forever, but learn that it's good to take breaks.
Bluey and Bingo play pirates on the hammock swing; Bingo's favorite toy goes missing; Bluey needs advice on dealing with noisy neighbors.
The girls convince Mum that Dad is a Big Teaser; Bluey struggles to train her new pet; Daddy Robot helps Bluey and Bingo tidy the playroom.
Bluey can't get to sleep, so Mum reads her a story; Dad pretends he was born yesterday; Bingo and Dad brave a magpie protecting its nest.
Team Spidey heads underwater to stop Doc Ock from disrupting sea life; Ghost-Spider teams up with Ant-Man and Wasp to stop Green Goblin from ruining the mini golf course.
Zola shrinks the city's cars and Detective Stacy; Rhino mistakes Wasp for the Tooth Fairy.
Minnie is worried her xylophone skills aren't good enough to play at the Fun-A-Palooza concert; when Minnie's items go missing, she thinks her friends are taking them.
Mickey's hero, Crystal Clearwater, is visiting Hot Dog Hills to present the town with a clean water award; Goofy hosts a sleepover and gets carried away with the guest list.
Bluey and Bingo make mud pizzas; Bluey and Bingo's giant, invisible friend, Tina; Bluey promises her customer Bingo the best tour ever.
Romeo turns Owlette's Flossy Flash figure into a device that transforms the other PJ Masks into action figures; Night Ninja steals an ancient gong to awaken a real dragon.
Romeo creates a live video game and the PJ Masks must work with the other villains to stop him; after getting separated, Catboy must face his mistakes alone to defeat Night Ninja.
Bluey is upset when Dad keeps stopping on their walk; Bluey is Dad's only hope to make it to the airport; Bluey takes a solo adventure on the beach.
Dad plays trampoline games with Bluey and Bingo; Dad plans on throwing out Bluey's old drawings; Bingo causes chaos at Bluey's backyard zoo.
MeMo and BaBa discover a dandelion and marvel at how a seed can become a beautiful flower. MeMo and BaBa discover that sometimes all you need is a hug to make things better.
Mickey and the gang are prepared to rock with a battle-of-the-bands showdown filled with guitar solos.
Various things are coming up missing.
Bluey and Bingo call Nana to ask one major question; Bingo finds her big girl bark; teacher Calypso has her hands full in the classroom.
The Heelers take a trip to Hammerbarn; Bingo has an idea for a new game; Dad eats Bingo's last chip.
While on a quick trip to the convenience store, Donald and Pluto accidentally lose all the roadsters along the way; the Happy Helpers take over teaching Clarabelle's dance class.
Mickey and Emmy Lou meet Jinx the cat and get the gang to help find the kitty a new home; the Happy Helpers run Pete's junkyard while he takes his Mama to lunch for her birthday.
Mickey and Minnie set out to bring some soup to a sick Goofy.
Mickey and pals travel to all their favorite places and take pictures for his friendship photo wall; Duffy gets a photo, too!
Muffin plays the game of library her way; Mum, Dad and Bingo must pass swim school; Bluey, Bingo and Dad always take out the bins.
At the pharmacy, Bluey and Bingo have fun playing with the CCTV screens.
The pals help Minnie throw a dinner party for Clara Cluck; using Mousekatools, they set the table, dress up in hats and finish cooking before guests arrive.
Bluey decides to be Mum during a game of ``Kids!``; Butterflies is a fun game until Bingo ends up alone; Bluey's eyes are opened to the simple beauty of nature.
Dad tries to teach Bluey how to play chess, but Mom thinks she is still too young; Bingo helps Mom make an omelette for Dad's birthday; Lucky's Dad is outraged that modern Pass the Parcel has a present in every layer.
Mickey and pals help Pete at his movie theater.
AJ is babysitting Jessie's favorite pet chameleon; AJ and Jessie are excited to become friends with the new kid in town, Jazz and help him unlock the super world of imagination.
When Gobby repaints the masterpieces at the museum, Miles saves the day; Spidey and Ghost-Spider take care of a cute puppy, at the same time stopping Rhino's rampage at the mall.
When Lizard's potion turns the villains into dinosaurs, the Spidey team and White Tiger help capture them; Doc Ock's bug sneaks into WEB-Quarters and turns WEBSTER evil.
The Iron Friends must stop Absorbing Man, who steals a pitching machine to wreak havoc; Amadeus plans a bioluminescent wave party, but Swarm shows up to cause trouble at the IQ.
Bluey and Bingo play restaurant with Grandad; the kids play Café so Bingo can eat Pavlova; Bluey tracks mud into the house.
Bingo gets upset when Dad is too distracted to notice a walking leaf; Bluey dreams about being a nocturnal fruit bat; Bingo makes a salad.
Invisible mischievous fairies infest the house; Bluey, Bingo and Dad play ``Work!``; Bluey and Dad lift Bingo's spirits.
Indy and Rusty can't agree in a game of Mum and Dads; Bluey and Bingo work together to climb Mount MumandDad; magic asparagus turns the family into wild animals.
MeMo comforts BaBa when they lose their precious forever flower; BaBa wants to jump like MeMo; together they find a fun way to help BaBa bounce.
Wiggles and Roboctopus learn how to make a friend; when a Wiggles update goes wrong, Bitsy and Buddy learn to listen to instructions, so they can save Wiggles from Cat Burglar.
The Heelers play a game of Bus; Mum and Bluey play Mum School, where Mum teaches Bluey how to corral her rowdy kids; Bingo decides she's too tired to walk and needs a piggyback.
Bluey and Bingo construct a mini-civilization; Mum is crowned Queen with the girls as her butlers; Bluey and Bingo commute on the Dad-Train.
Mum gets everyone to play musical statues.
Ariel, Fernie, and Lucia really want to win Flounder a prize at the carnival! When Tica has puppyfish, Lucia can't decide which of the five she wants the most!
Mum and Dad need to finish their housework; Dad, Bluey and Bingo play Sheepdog; Jack pretends to be a sailor on his way home.
Bingo and Bluey put on a Mother's Day show; The kids play Tickle Crabs with Dad; Bluey and Bingo get dropped off at Nana's.
Muffin plays the game of library her way; Mum, Dad and Bingo must pass swim school; Bluey, Bingo and Dad always take out the bins.
At the pharmacy, Bluey and Bingo have fun playing with the CCTV screens.
When Clarabelle's coop is wrecked, Mickey and friends rebuild it using Mousekatools, giving her chickens a new, improved home!
Zsa-Zsa disguises herself as the Tooth Fairy so she can steal Bitsy's tooth and get a present; the SuperKitties save Kittydale from Lab Rat's stinky muffins.
Green Goblin and Rhino copy Lockjaw's teleportation power to cause trouble; the heroes must work with Electro to save the day from Green Goblin's dino robot.
Bluey decides to be Mum during a game of ``Kids!``; Butterflies is a fun game until Bingo ends up alone; Bluey's eyes are opened to the simple beauty of nature.
MeMo and BaBa learn how some things are bigger and others are smaller; MeMo's bag is very useful, BaBa and MeMo use it to carry things around.
Dad tries to teach Bluey how to play chess, but Mom thinks she is still too young; Bingo helps Mom make an omelette for Dad's birthday; Lucky's Dad is outraged that modern Pass the Parcel has a present in every layer.
Bluey and Bingo play restaurant with Grandad; the kids play Café so Bingo can eat Pavlova; Bluey tracks mud into the house.
Bingo gets upset when Dad is too distracted to notice a walking leaf; Bluey dreams about being a nocturnal fruit bat; Bingo makes a salad.
Miles' Father's Day fishing trip is interrupted by Doc Ock's plan to take over the harbor; Spidey, Hulk and Ms. Marvel get in over their heads when a squirrel wreaks havoc.
Gobby's Dino-mech takes over a natural geyser; Lizard brings dinosaurs to life in the museum.
Funny takes the friends somewhere they can have superpowers; Mickey's hero, Rocket Mouse, invites Mickey and friends to join his team of mouse-stronauts on a great adventure.
King Ludwig of Majestica needs Mickey, Minnie and friends' help with a grumpy troll; Daisy's promise to follow the rules is tested when she competes in The Sunny Gulch Games.
Invisible mischievous fairies infest the house; Bluey, Bingo and Dad play ``Work!``; Bluey and Dad lift Bingo's spirits.
Romeo's newest device turns Owlette and Catboy into villains; all the villains join forces to finally defeat the PJ Masks once and for all.
Luna Girl steals the moon crystal to power up her Luna Fortress' Mega-Magnet, which creates a portal that pulls stuff up from the city; the PJ Masks go off to the moon to stop her.
Indy and Rusty can't agree in a game of Mum and Dads; Bluey and Bingo work together to climb Mount MumandDad; magic asparagus turns the family into wild animals.
The Heelers play a game of Bus; Mum and Bluey play Mum School, where Mum teaches Bluey how to corral her rowdy kids; Bingo decides she's too tired to walk and needs a piggyback.
BaBa loves playing with a noisy drum but discovers that not everyone likes loud noises; MeMo and BaBa discover different types of circles all over Planet BeddyByes.
Pet parade at the clubhouse.
Mickey's friends celebrate his big day by trying to organize fun activities that they can all enjoy together.
Bluey and Bingo construct a mini-civilization; Mum is crowned Queen with the girls as her butlers; Bluey and Bingo commute on the Dad-Train.
Bingo and Bluey put on a Mother's Day show; The kids play Tickle Crabs with Dad; Bluey and Bingo get dropped off at Nana's.
After rescuing a skunk, Donald's new friend refuses to leave his side; the Happy Helpers guide a group of BeeBee Scouts through their forest hiking test.
Mickey plans a perfect day for Minnie; a playful baby bull; Minnie and Daisy make a bet with Mickey and Donald over who will win the race.
Daisy treats Goofy's injury.
A tea party is disrupted by a dragon.
The Heelers take turns remembering their favourite thing from the day; it's Dad's turn to give the kids breakfast and drop them off at school; Bingo promises to wake up in her own bed.
Dad plants himself on one end of the seesaw; it is Bluey's first trip to the cinema; Bluey and Bingo go on an adventure with Grandad.
Daisy loses her voice before a frog show; her pals gather lemon, honey, and tea to make a warm drink that soothes her throat and helps her get her voice back.
Mum bans the girls from saying the word 'dunny'; Bluey wants to help Dad make Bingo's birthday cake; Bingo is desperate to show off her handstand skills.
The Heelers go on a road trip! Mum bans the girls from saying the word 'dunny.' Bluey wants to help Dad make Bingo's birthday cake.
Donald hosts a sleepover at his new Clubhouse but can't fall asleep; Mickey and friends help him get a good night's rest.
Jazz's uncontrollable hiccups turn him into a hiccup monster in Boptopia; when Jazz feels nervous about his first karate lesson, AJ goes with him to help.
Team Spidey teams up with hero Squirrel Girl to stop Green Goblin's Naughty Nutty Ray.
Zola shrinks the city's cars and Detective Stacy; Rhino mistakes Wasp for the Tooth Fairy.
Team Spidey heads underwater to stop Doc Ock from disrupting sea life; Ghost-Spider teams up with Ant-Man and Wasp to stop Green Goblin from ruining the mini golf course.
Bluey can't get to sleep, so Mum reads her a story; Dad pretends he was born yesterday; Bingo and Dad brave a magpie protecting its nest.
The girls convince Mum that Dad is a Big Teaser; Bluey struggles to train her new pet; Daddy Robot helps Bluey and Bingo tidy the playroom.
Bluey and Bingo play pirates on the hammock swing; Bingo's favorite toy goes missing; Bluey needs advice on dealing with noisy neighbors.
MeMo and BaBa follow rainbows all over Planet BeddyByes. MeMo and BaBa want to spin forever, but learn that it's good to take breaks.
Dad pretends to sell the Grannies' house to Mum; Mum and Dad drop the girls off at Nana's so they can have some time to themselves; Bluey and Bingo want Dad to play two different games.
Zola steals Captain America's motorcycle and races through the city. WEB-Quarters gets shrunk down and lost in the city with Ghosty and Spin inside.
Things don't go as planned when the Glamsters go glamping and Buddy sleeps over at Willa's Treehouse; the Kitties and Willa stop Mr. Puppypaws from taking over the Wild Jungle.
Goofy's hungry for pizza, but the fridge is missing ingredients; Mickey and pals use Mouseketools to gather what's needed and make a delicious pizza to share!
Loomis makes a mess of Daryl's map; Pipsqueaks invade the picnic party.
Bluey, Bingo and Mum enjoy a game of Keepy-Uppy around the house; Bluey and Bingo squabble over their magic xylophone; Coco keeps taking shortcuts while playing Shadowlands.
Bingo finds a toy turtle at the playground and wants to take him home; Mom's sister Brandy comes over for a visit; Bluey and Bingo hide under the house and spy on two mysterious tradies working in the backyard.
The Heelers take a trip to Hammerbarn; Bingo has an idea for a new game; Dad eats Bingo's last chip.
Bluey and Bingo call Nana to ask one major question; Bingo finds her big girl bark; teacher Calypso has her hands full in the classroom.
Muffin is playing Grouchy Granny at a garage sale, making Dad push her on an old mobility scooter; Mackenzie, Jack and Rusty are playing astronauts but Mackenzie keeps going missing; Bluey and Bingo build a very special cubby for their stuffed toy.
Dad plays trampoline games with Bluey and Bingo; Dad plans on throwing out Bluey's old drawings; Bingo causes chaos at Bluey's backyard zoo.
Bluey is upset when Dad keeps stopping on their walk; Bluey is Dad's only hope to make it to the airport; Bluey takes a solo adventure on the beach.
The SuperKitties have to stop Mr. Puppypaws from turning all the animal treats into doggy treats; Buddy accidentally breaks Sparks' SuperKitty kit and doesn't tell him.
Buddy joins the Bunny Brigade and helps the SuperKitties save Easter treats from Zsa-Zsa; Lab Rat steals all the Easter eggs from the Kittydale Easter Egg Hunt.
MeMo and BaBa learn that their game of spotting Yummies is in fact a hunt for Yummy Dog; MeMo and BaBa learn about two very special colors.
Bluey and Bingo make mud pizzas; Bluey and Bingo's giant, invisible friend, Tina; Bluey promises her customer Bingo the best tour ever.
Bluey can't get to sleep, so Mum reads her a story; Dad pretends he was born yesterday; Bingo and Dad brave a magpie protecting its nest.
The girls convince Mum that Dad is a Big Teaser; Bluey struggles to train her new pet; Daddy Robot helps Bluey and Bingo tidy the playroom.
Bluey and Bingo play pirates on the hammock swing; Bingo's favorite toy goes missing; Bluey needs advice on dealing with noisy neighbors.
Tony promises his friends a park day, but Ultron steals the toys; Amadeus upgrades a truck, but accidentally turns it into a giant chicken!
Spin accidentally puts his own arm to sleep with his arachno-sting.
When Black Cat steals a sparkly egg from the zoo, Team Spidey must save it before it hatches; Spidey's offer to let Hulk hang out in WEB-Quarters quickly turns into a disaster.
Mickey and pals get a call from Martian Mickey and Minnie: their Space Clubhouse needs replacing, so Mickey and friends use Mouseketools to build their own clubhouse.
Dad pretends to sell the Grannies' house to Mum; Mum and Dad drop the girls off at Nana's so they can have some time to themselves; Bluey and Bingo want Dad to play two different games.
Bluey, Bingo and Mum enjoy a game of Keepy-Uppy around the house; Bluey and Bingo squabble over their magic xylophone; Coco keeps taking shortcuts while playing Shadowlands.
It's Sofia's first day of royal magic school, and she teams up with new friends to win a race and gets a magical visit from Rapunzel.
The pals dive to find Daisy's pearls with Sea Queen.
Bingo finds a toy turtle at the playground and wants to take him home; Mom's sister Brandy comes over for a visit; Bluey and Bingo hide under the house and spy on two mysterious tradies working in the backyard.
Bluey and Bingo want a lick of each other's ice cream; Bingo is playing Bad Mood with Dad; two babysitters turn up to look after Bluey and Bingo.
It's Ice Cream Day, but the ice cream is missing; Mickey and the Go-Getters use their gadgets and Mouseketools to solve the mystery and find who took it.
The Rainbow Color Machine runs low on colors.
Donald must take charge of the garage when Mickey leaves on business; the Happy Helpers guard a valuable painting.
Mickey and Goofy join the Hot Dog Hills' Invention Competition; the Happy Helpers become babysitters for the day after the Hot Dog Hills play center closes.
It's Bingo's turn with Kindy's Bob Bilby puppet; a game goes haywire when Bingo stops playing; five minutes feels like an eternity when waiting.
Bluey and her friends play a game of helicopter with a tree stump; Chloe tries to teach her dad to improvise and play Bluey's game of Octopus at home; Mum reminisces about Bluey and Judo as babies, where it was a race to see who would walk first.
Goofy wears a thinking cap created by professor Ludwig Von Drake; after he wins the scavenger hunt, professor Von Drake tells him it was a fake.
Mickey loses his lucky coin; professor von Drake offers his submarine to help retrieve the coin from the bottom of the lake.
BaBa learns that when you say sorry, you need to truly mean it; MeMo and BaBa go on the hunt for an intriguing sound.
Mum gets everyone to play musical statues.
Bluey and Bigno help Uncle Stripe and Bandit play squash and spend the day with Nana; Bingo has to learn to play alone.
After stopping an asteroid from crashing into the city, Armadylan thinks he's one of the PJ Masks; Romeo tries to use Armadylan's powers to improve his lab.
Rip tries to gather feathers from Owlette's wings to let the Wolfies fly; the PJ Masks think the Wolfies are to blame for the skeletons missing from the museum.
Bluey and Bingo play The Quiet Game; when Mum and Dad have a disagreement, Bluey makes Dad write a love letter to Mum; in the park, Bluey meets a new playmate, Winnie.
Mickey, Minnie and friends help Buccaneer Belle; first mate Cuckoo Loca brings pirate sidekick parrots to their pirates on Pirate Beach; Capt. Salty Bones needs the gang's help to find a treasure before his pirate rival, Pepper Lemon, finds it.
Von Drake whisks the gang off to Prehistoric World to find hot lava to repair their game; the gang embarks on a journey to gather instruments for a big jam session.
When Electro steals the city's electricity, Team Spidey uses new Glow Tech to stop her; after Black Cat steals Tony's Iron Man suit, Tony needs Spidey's help to get it back.
When Gobby, Electro and Rhino get dino powers, they take over the Dino-Web Tree House; Spidey must catch a tiny Zola loose in Aunt May's house.
Bluey gets her own room; Bluey wants her Father's Day card to be perfect; Mum sets up a backyard obstacle course just for fun.
Dad thinks Bluey and Bingo have too many toys; Bluey and friends get ambushed by the Terriers; Bluey and Bingo play a game of Burger Shop with Dad.
Dad washes up on the beach of a desert island; hairdressers Bluey and Bingo discover that their customer has nits; Bluey and Bingo wait for a rubber gecko to fall from the ceiling.
Bluey keeps breaking her promises; Bluey teaches Bingo how to use magic; Bluey teaches Bingo to be more like him.
Team Spidey teams up with an unexpected friend, Pirate Web-Beard, to rescue Jeff the Land Shark; Sandman and Hydro-Man compete to be the best villain and cause trouble in the city.
Professor Von Drake's Itty Bitty Baby Ray turns him and Pluto into babies; Mickey and pals use Mouseketools to reverse the shrink ray.
Bluey and Bingo love to video chat; Dad agrees to buy ice cream; Dad tells a real-life fairy tale.
Bluey and Bingo plan to stay up late at a sleepover; Bluey needs to focus during a game of hide-and-seek; Bluey makes a new friend while camping.