The Curse of Kaniaku
27 July 2023When the gang visits Japan, Daphne outranks Velma's popularity; when the crab monster Kaniaku attacks, the girls must put aside their jealousy and solve the 700-year-old monster mystery to save the day.
Eight different monsters appear when the gang is on a three-day train trip.
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When the gang visits Japan, Daphne outranks Velma's popularity; when the crab monster Kaniaku attacks, the girls must put aside their jealousy and solve the 700-year-old monster mystery to save the day.
Velma runs for mayor to bait the ghost that has returned to a town and scare the mayoral candidates.
Fred and the gang help with a mystery involving a figure from Fred's past; Fred's old childhood friend has also arrived with her gang.
The gang is forced to compete against a rival team led by one of Fred's old friends.
Shaggy drags the gang to his familiar childhood arcade, where he's determined to collect enough tickets to win the one prize he's wanted since he was a boy.
The gang goes to Salem, Mass., for a historical festival, only to discover a demon has been set loose on the town.
When a successful video game company tries to convince Velma to work for them in San Francisco, the gang becomes embroiled in the mystery of a video game villain.
Scooby Doo runs into an old kennel mate from the rescue shelter, Axel, who is now a state-of-the-art, highly trained K-9 police dog.
The gang heads to Shaggy's beloved grandmother's Florida retirement home, where they learn a crazed ape man has been frightening the elderly residents.
Daphne brings the gang to a fancy ice hotel where a new exhibit of ice age artifacts is opening; things heat up when a frozen ice man goes on a rampage inside the hotel.
Fred's worst nightmare comes true when an evil spirit possesses the Mystery Machine and turns his beloved van into an unrelenting monster.
The gang gets caught up in international espionage when they cross paths with British secret agent, Jenny Vex, and must help her complete her dangerous mission.
Shaggy is surprised to see his old childhood first crush has become a goth; embarrassed that he hasn't changed at all, Shaggy attends a goth party with the gang.
The gang gets trapped in an ancient Greek palace, where they must find a scroll to escape.
Fred gets to live out his childhood dream of being a stage magician when a mutant rabbit monster terrorizes a magic club.
The gang tours an old Hollywood Studio; they soon uncover a mystery concerning the ghost of a silent film comedy star who has returned to make sure his recently discovered final film is never seen.
To escape a snowstorm, the gang checks into a big, creepy hotel run by a man very strict about the hotel rules established by his deceased mother.
A bad parking choice on Fred's part leads the gang to an asteroid mining base in outer space, where an alien virus appears to be infecting the crew; the crew gets infected one by one, turning into evil, skull-headed aliens.
The Scooby gang tries to get to the bottom of a ghost tormenting Scrooge in 1843 England.
When the gang visits Japan, Daphne outranks Velma's popularity; when the crab monster Kaniaku attacks, the girls must put aside their jealousy and solve the 700-year-old monster mystery to save the day.
Velma runs for mayor to bait the ghost that has returned to a town and scare the mayoral candidates.
On Halloween, Fred refuses to leave the house because he believes that no mysteries will be solved and nothing will go as planned.
Eight different monsters appear when the gang is on a three-day train trip.
The gang hits the road in the Mystery Machine, chasing fun and adventure for one last summer after high school.
Shaggy and Scooby make the decision to leave the gang and train their replacements during an investigation.
The gang heads to a Renaissance Faire where they must stop an evil court jester from ending the king's reign permanently.
The gang forces Fred to take time off at a beach house. When a walking shark attacks the beach community, the gang must solve the mystery without Fred finding out about it.
When Scooby complains of a stomach ache, the gang takes him to an animal hospital, not knowing that a werewolf haunts the building.
Fred stands trial for posing as a rampaging mutant; Daphne and Fred work to solve the case of a chemical factory's 1955 toxic meltdown.
The crew decide to go on a camping trip without knowing why.
Fred and Daphne look forward to a night off from mysteries.
The gang is in Mexico for a Day of the Dead celebration when the legendary ghost El Bandito makes an appearance.
Taking part in a wedding of two close friends, best man Shaggy and maid of honor Daphne try to save the perfect day from being ruined by a ghost bride.
The Gang visits a farm haunted by a creepy scarecrow ghost; Fred tries to impress the farmer's daughter.
Daphne takes the gang to Ireland to visit the ancient Blake estate; an angry giant makes them reconsider how wonderful the myths and legends are.
A snow monster scares tourists at a ski resort; Daphne plots revenge.
A swamp monster is scaring people in New Orleans.
The gang investigates a frightening sorcerer haunting a snack factory; Shaggy and Scooby discover their new favorite food.
A gremlin's bent on sabotaging a flight; the gang tries to solve the airborne mystery and deal with Daphne flying a plane.
Fred becomes excited about visiting The Vault, a haunted high security prison that no convict has ever escaped from.
Fred is ready to solve a Christmas mystery, but the gang finds itself in a town being attacked by a pterodactyl.
Scooby and the gang must spend a night in a creepy mansion with a wealthy-man's kooky relatives and a spooky phantom.
Daphne's dream of meeting extraterrestrial life becomes a nightmare when the gang gets caught up in the mystery of an alien monster.
When an artificial intelligence takes over the building of a trendy tech company, the gang must solve the computerized mystery.
When Shaggy and Scooby's favorite chef opens his own restaurant, a monstrous yeti threatens the opening night.
The gang pretends to be a rock band to solve the mystery of a ghostly performer haunting her former venue.
Daphne brings the gang to a Victorian murder mystery party so they can dress up and solve a fake mystery; when a headless count starts kidnapping people, the gang must stay in character as they tackle the real caper.
To solve the mystery of a creepy Crystal Crawler, the gang must venture into the Crystal Canopy.
Fred switches places with the tour guide at a history museum to give him a chance to lead the gang in solving a mystery.
Shaggy takes the gang to the Minor League Baseball stadium of his youth only to learn that it's about to be shut down because a ghostly baseball player is scaring away the fans.
The gang visits the set of Scooby's favorite TV show and he meets a dog actress who plays a detective on the screen.
The gang climbs onto a cruise ship run by Fred's cousin, even though Velma does not like water or sea monsters.
Fred gets a call for help from Chuck, his daredevil of a best friend, leading the gang on a rescue mission deep in the caverns of an ancient civilization.
Velma has an interview at the prestigious Kingston University; the only problem is, the dean wants the gang to solve the mystery of the ghost of the school founder.
On Halloween, Fred refuses to leave the house because he believes that no mysteries will be solved and nothing will go as planned.
Eight different monsters appear when the gang is on a three-day train trip.
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No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
A bad parking choice on Fred's part leads the gang to an asteroid mining base in outer space, where an alien virus appears to be infecting the crew; the crew gets infected one by one, turning into evil, skull-headed aliens.
The Scooby gang tries to get to the bottom of a ghost tormenting Scrooge in 1843 England.
No episode description is available yet.
A gremlin's bent on sabotaging a flight; the gang tries to solve the airborne mystery and deal with Daphne flying a plane.
The gang investigates a frightening sorcerer haunting a snack factory; Shaggy and Scooby discover their new favorite food.
Scooby and the gang must spend a night in a creepy mansion with a wealthy-man's kooky relatives and a spooky phantom.
A snow monster scares tourists at a ski resort; Daphne plots revenge.
A swamp monster is scaring people in New Orleans.
Daphne takes the gang to Ireland to visit the ancient Blake estate; an angry giant makes them reconsider how wonderful the myths and legends are.
Fred is ready to solve a Christmas mystery, but the gang finds itself in a town being attacked by a pterodactyl.
The Gang visits a farm haunted by a creepy scarecrow ghost; Fred tries to impress the farmer's daughter.
Taking part in a wedding of two close friends, best man Shaggy and maid of honor Daphne try to save the perfect day from being ruined by a ghost bride.
The gang is in Mexico for a Day of the Dead celebration when the legendary ghost El Bandito makes an appearance.
Fred and Daphne look forward to a night off from mysteries.
The crew decide to go on a camping trip without knowing why.
Fred stands trial for posing as a rampaging mutant; Daphne and Fred work to solve the case of a chemical factory's 1955 toxic meltdown.
To escape a snowstorm, the gang checks into a big, creepy hotel run by a man very strict about the hotel rules established by his deceased mother.
The gang tours an old Hollywood Studio; they soon uncover a mystery concerning the ghost of a silent film comedy star who has returned to make sure his recently discovered final film is never seen.
The gang forces Fred to take time off at a beach house. When a walking shark attacks the beach community, the gang must solve the mystery without Fred finding out about it.
When Scooby complains of a stomach ache, the gang takes him to an animal hospital, not knowing that a werewolf haunts the building.
Shaggy and Scooby make the decision to leave the gang and train their replacements during an investigation.
The gang heads to a Renaissance Faire where they must stop an evil court jester from ending the king's reign permanently.
The gang hits the road in the Mystery Machine, chasing fun and adventure for one last summer after high school.
Fred gets to live out his childhood dream of being a stage magician when a mutant rabbit monster terrorizes a magic club.
The gang gets trapped in an ancient Greek palace, where they must find a scroll to escape.
Shaggy is surprised to see his old childhood first crush has become a goth; embarrassed that he hasn't changed at all, Shaggy attends a goth party with the gang.
Daphne brings the gang to a fancy ice hotel where a new exhibit of ice age artifacts is opening; things heat up when a frozen ice man goes on a rampage inside the hotel.
The gang gets caught up in international espionage when they cross paths with British secret agent, Jenny Vex, and must help her complete her dangerous mission.
Fred's worst nightmare comes true when an evil spirit possesses the Mystery Machine and turns his beloved van into an unrelenting monster.
The gang heads to Shaggy's beloved grandmother's Florida retirement home, where they learn a crazed ape man has been frightening the elderly residents.
Scooby-Doo runs into an old kennel mate from the rescue shelter, Axel, who is now a state-of-the-art, highly trained K-9 police dog.
When a successful video game company tries to convince Velma to work for them in San Francisco, the gang becomes embroiled in the mystery of a video game villain.
Fred and the gang help with a mystery involving a figure from Fred's past; Fred's old childhood friend has also arrived with her gang.
The gang goes to Salem, Mass., for a historical festival, only to discover a demon has been set loose on the town.
Shaggy drags the gang to his familiar childhood arcade, where he's determined to collect enough tickets to win the one prize he's wanted since he was a boy.
The gang is forced to compete against a rival team led by one of Fred's old friends.
No episode description is available yet.
No episode description is available yet.
The gang visits the set of Scooby's favorite TV show and he meets a dog actress who plays a detective on the screen.
Fred gets a call for help from Chuck, his daredevil of a best friend, leading the gang on a rescue mission deep in the caverns of an ancient civilization.