Curious George's Rocket Ride; Curious George, Station Master
22 May 2026George sends supplies to the astronauts on the International Space Station; George wants to try being a stationmaster.
George is fascinated by Bill's flying disc, so Bill shows him his three-step throwing approach; visiting George in the country, Hundley mistakenly eats some gourmet truffles the Renkins found on their land, not realizing they were not meant for him.
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George sends supplies to the astronauts on the International Space Station; George wants to try being a stationmaster.
George helps Chef learn how to ride a bike for Netti's birthday surprise; George paints a portrait and learns that a face is made of basic shapes.
While building sandcastles on the beach, George uses the Man with the Yellow Hat's hat as a bucket, but the waves take the hat out to sea; George helps Hundley build his confidence to meet his role model by finding the perfect game for them to play.
George, Allie, Bill and Vicki learn the ways different animals swim to then compete in a swimming race in the pond to win a treat; when George visits a museum exhibit about Thomas Edison, he gets inspired to make his own ``Museum of George.``
Hundley wants to cool down at the dog beach, but is too scared to get in the water, so George builds him his very own raft; George wants to learn to play the drums for MYH's surprise birthday party but finds it difficult to keep it all a secret.
George uses his book of collected fingerprints to track down who took a missing artifact from the museum; George creates his own rummage sale in the apartment lobby with Hundley's help and learns about money.
George learns that when grapes are dried in the sun, they turn into raisins, so he sets out to accomplish just that; George tries to help Compass go to sleep by creating a bedtime story, following Compass for pigeonspiration.
After seeing a photo of MYH waterskiing, George and Allie attempt to do it in George's kiddie pool; to help Chef Pisghetti, George creates an indoor garden in the unoccupied offices of Mr. Glass's Tower.
George and MYH visit the Arctic and George learns how to steer a dogsled team to help rescue MYH when his snowmobile breaks down; George and Hundley discover giant puppets operated by acrobats while playing fetch in the park.
George recreates a summer camp experience for Marco; George discovers hula hoops can be musical.
George builds a house for a stinkbug; Steve and George build a giant rubber band ball.
George and MYH follow a treasure map on a quest; George learns different ingredients can look alike.
George squirts mustard on his friend's tuxedo; George digs a trench from a nearby stream.
The carnival is canceled and George decides to make his own in his backyard with the help of Allie and Bill; a circus arrives in town and George offers to take care of dogs.
The princess of Bratvia claims Hundley is a royal doggie and takes him to his new palace; George's luck changes when he gets a new cap.
George makes his own traps so he can catch whatever he wants; George prepares to hibernate.
George decides to make himself into a robot to play with Hundley; Bruno the snake escapes from his cage.
George and Hundley are scared by a noise in the basement; George sets the clocks to his monkey play schedule.
George creates the Ultimate Yellow Monkey Fun Hat; George finds a baby possum who has lost his family.
George causes a water problem when he tries to fix a clogged drain; Bill and the Man with the Yellow Hat get stuck on a ledge.
The Man with the Yellow Hat must repair a large telescope; George gets the first shot at breaking the birthday piƱata.
Preparations for Mr. Quint's surprise party; George refuses to take a bath until he finds his favorite tub toy.
George shows off the clean, yellow hat; George meets up with a baby bear and a stinging bee.
George loses a batch of Giardino burgers; George fears a thunderstorm that knocks out the power.
George watches Cayley's candy counter for an afternoon; George wants to volunteer with the fire department.
George sets up a lemonade stand; George tries to fix the new traffic light on the country road.
George wants to count all the stars in the sky; George gets an ice-cream sculpture of Gnocchi the cat.
George and the beavers must repair damage a sudden downpour made to their dams; George practices miniature golf.
George sends supplies to the astronauts on the International Space Station; George wants to try being a stationmaster.
George finds himself locked in the zoo when he goes to visit a baby panda; George must find a way to keep Charkie from getting off her leash.
George uses a stethoscope to solve the puzzle of a mysterious sound; George and Gnocchi have fun at a construction site.
Ducks swim in a puddle next to the country house; George learns about magnets.
George looks after Bill's tadpoles; Hundley and George get lost while trying to get back into the building.
George and professor Wiseman spend the day with dogs; George learns about things that grow in the ground.
George squirts mustard on his friend's tuxedo; George digs a trench from a nearby stream.
George and professor Wiseman spend the day with dogs; George learns about things that grow in the ground.
George is fascinated by Bill's flying disc, so Bill shows him his three-step throwing approach; visiting George in the country, Hundley mistakenly eats some gourmet truffles the Renkins found on their land, not realizing they were not meant for him.
George uses his book of collected fingerprints to track down who took a missing artifact from the museum; George creates his own rummage sale in the apartment lobby with Hundley's help and learns about money.
Ducks swim in a puddle next to the country house; George learns about magnets.
George finds himself locked in the zoo when he goes to visit a baby panda; George must find a way to keep Charkie from getting off her leash.
George and MYH follow a treasure map on a quest; George learns different ingredients can look alike.
George uses a stethoscope to solve the puzzle of a mysterious sound; George and Gnocchi have fun at a construction site.
George looks after Bill's tadpoles; Hundley and George get lost while trying to get back into the building.
George learns that when grapes are dried in the sun, they turn into raisins, so he sets out to accomplish just that; George tries to help Compass go to sleep by creating a bedtime story, following Compass for pigeonspiration.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
George and the beavers must repair damage a sudden downpour made to their dams; George practices miniature golf.
No episode description is available yet.
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George builds a house for a stink bug; Steve and George build a giant rubber band ball.
No episode description is available yet.
George wants to count all the stars in the sky; George gets an ice-cream sculpture of Gnocchi the cat.
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No episode description is available yet.
Hundley wants to cool down at the dog beach, but is too scared to get in the water, so George builds him his very own raft; George wants to learn to play the drums for MYH's surprise birthday party but finds it difficult to keep it all a secret.
No episode description is available yet.
George sets up a lemonade stand; George tries to fix the new traffic light on the country road.
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No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
George watches Cayley's candy counter for an afternoon; George wants to volunteer with the fire department.
George and MYH visit the Arctic and George learns how to steer a dogsled team to help rescue MYH when his snowmobile breaks down; George and Hundley discover giant puppets operated by acrobats while playing fetch in the park.
George loses a batch of Giardino burgers; George fears a thunderstorm that knocks out the power.
No episode description is available yet.
No episode description is available yet.
George, Allie, Bill and Vicki learn the ways different animals swim to then compete in a swimming race in the pond to win a treat; when George visits a museum exhibit about Thomas Edison, he gets inspired to make his own "Museum of George."
No episode description is available yet.
George shows off the clean, yellow hat; George meets up with a baby bear and a stinging bee.
No episode description is available yet.
No episode description is available yet.
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No episode description is available yet.
No episode description is available yet.
Preparations for Mr. Quint's surprise party; George refuses to take a bath until he finds his favorite tub toy.
After seeing a photo of MYH waterskiing, George and Allie attempt to do it in George's kiddie pool; to help Chef Pisghetti, George creates an indoor garden in the unoccupied offices of Mr. Glass's Tower.
No episode description is available yet.
George causes a water problem when he tries to fix a clogged drain; Bill and the Man with the Yellow Hat get stuck on a ledge.
No episode description is available yet.
George recreates a summer camp experience for Marco; George discovers hula hoops can be musical.
No episode description is available yet.
No episode description is available yet.
The carnival is canceled and George decides to make his own in his backyard with the help of Allie and Bill; a circus arrives in town and George offers to take care of dogs.
No episode description is available yet.
No episode description is available yet.
No episode description is available yet.
While building sandcastles on the beach, George uses the Man with the Yellow Hat's hat as a bucket, but the waves take the hat out to sea; George helps Hundley build his confidence to meet his role model by finding the perfect game for them to play.
George creates the Ultimate Yellow Monkey Fun Hat; George finds a baby possum who has lost his family.
George helps Chef learn how to ride a bike for Netti's birthday surprise; George paints a portrait and learns that a face is made of basic shapes.
The princess of Bratvia claims Hundley is a royal doggie and takes him to his new palace; George's luck changes when he gets a new cap.