Atomic Sharks
29 July 2026Phil and Heather investigate disturbing reports of aggressive mutant sharks in Micronesia's Marshall Islands.
Phil and Heather investigate a cryptid, the elusive Loch Ness Monster; joined by actor and monster hunter Rhys Darby, they journey deep into the Scottish wilds to explore compelling new evidence beneath Loch Ness' murky waters.
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Phil and Heather investigate disturbing reports of aggressive mutant sharks in Micronesia's Marshall Islands.
The team heads to Arkansas, where a swamp monster has terrorized the small, rural town of Fouke for over a century.
Phil and Heather journey into the Kentucky wilderness, searching for sasquatches rumored to be highly intelligent; they quickly find themselves in a chilling game of cat and mouse as the beasts seem always to stay one step ahead of them.
Phil and Heather investigate a cryptid, the elusive Loch Ness Monster; joined by actor and monster hunter Rhys Darby, they journey deep into the Scottish wilds to explore compelling new evidence beneath Loch Ness' murky waters.
The team heads to the site of the bloodiest battle ever on U.S. soil, where witnesses claim to see phantom soldiers roaming the battlefields at night, and shadow figures haunting historic buildings like the Jennie Wade House and Farnsworth Inn.
Phil and Heather head to Belmonte Castle in La Mancha, Spain, said to be haunted by the Spanish Boogeyman. Inside the castle, they discover surprising secrets that reveal the truth behind the terrifying legend.
In Trinidad, Heather and Phil continue to confront terrifying claims of demonic possession and Obeah curses, tracing the sinister forces that locals say still grip the island.
Reports of shadowy figures and malevolent spirits from Caribbean folklore draw Phil and Heather to Trinidad; they explore a notorious plantation and an abandoned island once used as a leper colony, searching for the source of the chilling activity.
Phil and Heather board the USS Hornet, a haunted WWII aircraft carrier said to be crawling with spirits, both good and evil; exploring its decks, they confront eerie signs that the ship's sailors may still be guarding it from beyond the grave.
In the forests of Washington's Columbia River Gorge, Phil and Heather hunt a big black cat with an ape-like face; all clues lead to a nearby WW2-era nuclear facility that could be to blame, but they must find the creature before it finds them.
Heather and Jack Osbourne investigate Vulture City, Ariz., a ghost town with Gold Rush-era spirits; they explore possible ancient, darker forces.
Massachusetts' Bridgewater Triangle is America's leading hotspot for all things unexplained: UFOs, cryptids, and even supernatural encounters; Heather and Phil's investigation pushes them toward the center of the Triangle: the Hockomock Swamp.
The team visits Galicia in search of the Santa Compaña -- an unholy horde of the undead terrorizing rural Spain. Their quest for these Spanish zombies leads them to a remote monastery in the countryside, rumored to be the site of dark rituals.
Norway's ice-cold Hessdalen Valley is one of the hottest spots for UFO activity in the world; Phil and Heather use tech searching for the truth behind the mysterious Hessdalen Lights.
Phil and Heather travel to the location of the original Conjuring House to investigate a family's claims that similar dark paranormal activity is haunting their home; could the Warrens' unfinished business be terrorizing another family?
Josh Gates sends Phil and Heather on their riskiest mission yet: tracking a legendary 20-foot shark lurking in the eerie waters off Colombia's Malpelo Island; after seeing chilling footage, Josh tasks his team with uncovering the predator's identity.
Phil and Heather journey into the Kentucky wilderness, searching for sasquatches rumored to be highly intelligent; they quickly find themselves in a chilling game of cat and mouse as the beasts seem always to stay one step ahead of them.
In the forests of Washington's Columbia River Gorge, Phil and Heather hunt a big black cat with an ape-like face; all clues lead to a nearby WW2-era nuclear facility that could be to blame, but they must find the creature before it finds them.
Phil and Heather descend deep into the Mayan underworld to explore a vast subterranean cave believed to be the realm of menacing and ancient spirits.
Heather and Phil travel to the French countryside to track down werewolves that have terrorized the locals for centuries; as their investigation deepens, they must figure out if this beast is supernatural or an elusive wolf undiscovered by man.
Heather and Phil travel to the ancient Mayan city of Xunantunich in search of a spirit named the Stone Lady.
Heather and Phil travel to the French countryside to track down werewolves that have terrorized the locals for centuries; as their investigation deepens, they must figure out if this beast is supernatural or an elusive wolf undiscovered by man.
The team heads to Arkansas, where a swamp monster has terrorized the small, rural town of Fouke for over a century.
Heather and Phil travel to the most haunted château in France to investigate terrifying stories of hostile ghosts linked to strange and savage murders.
The team investigates reports of what some believe is a government conspiracy: the Dogman; this half-wolf, half-man monster is said to stalk the Michigan wilderness, and some even say this creature was created by the US military.
The team goes to England to explore Chillingham, Britain's most haunted castle; thousands died in brutal battles on its grounds or by horrifying tortures in its dungeons; now, hostile spirits are said to roam the medieval building, seeking vengeance.
Phil and Heather journey into the Florida Everglades on the hunt for the Skunk Ape, a bloodthirsty cryptid said to be menacing in both size and stench; tracking it closely, the team heads deep into the swamps before having an unforgettable encounter.
Phil and Heather investigate a cryptid, the elusive Loch Ness Monster; joined by actor and monster hunter Rhys Darby, they journey deep into the Scottish wilds to explore compelling new evidence beneath Loch Ness' murky waters.
Josh, Phil and Heather investigate what may be the most haunted building in America: the Trans-Allegheny Lunatic Asylum, where thousands died after disturbing medical procedures.
Jess and Phil head to England in search of a legendary monstrous beast that's said to stalk the wilderness; after an unforgettable and truly historic encounter, they realize the creature is more than a myth.
Phil and Jess explore the world's most haunted forest near the site of the Dracula legend and where Josh Gates had his most terrifying experience; during a night investigation, Jess finds herself being watched by someone or something sinister.
Phil and Jess investigate an abandoned gold mining town haunted by its inhabitants from over a century ago; traveling deep inside the town's deserted mines, they uncover the town's blood-soaked secrets and a multitude of paranormal activity.
A murderous monster is said to lurk in the vast swamplands near New Orleans; Phil and Jess investigate an ancient Cajun mystery surrounding a bloodthirsty werewolf-like beast terrorizing the bayou.
After capturing an unknown entity on film, Josh Gates and his team attempt to communicate with spirits that still reside in the asylum -- including the ghost of a 10-year-old girl who drowned during a freezing hydrotherapy treatment.
Josh Gates and fellow paranormal researchers Phil and Jess investigate a decaying mental hospital in Detroit where reported hauntings threaten all who brave its abandoned halls.
Jess and Phil venture into the deadly waters around Andros Island to investigate the suspected presence of a sea monster, but they find something far more shocking.
Phil tracks what could be an unknown species, while Jess hunts for evidence that a legendary creature is nearby.
Phil and Jess search whitewater rapids and a frigid Alaskan lake for a legendary beast that's now the target of serious scientific inquiry.
Phil and Jess venture deep into Washington's Cascade Mountains to investigate a shocking coverup and test a scientific theory.
Responding to recent UFO sightings, Josh Gates sends his team to New Mexico for a new investigation into the infamous, unsolved Socorro Landing Incident; using never-before-used technology and with new witnesses, Jess and Phil look to solve Socorro.
Josh Gates, Jessica Chobot and Phil Torres are hot on the trail of a werewolf-like creature terrorizing locals in Wisconsin; eyewitness accounts and sightings lead them to a remote forest where frightening clues may reveal the beast's true identity.
Chasing the Beast of Bray Road, a half-man, half-beast in rural Wisconsin involved in frequent attacks and new sightings, leaves locals crippled with fear.
After receiving brand-new, frightening reports, Josh sends Jessica and Phil to the woods of southern New Jersey to hunt for the infamous Jersey Devil; locals are terrified by a demonic creature that's terrorized them for more than 300 years.
Prompted by terrifying apparitions in a Texas swamp, Josh sends his team to the Big Thicket; in an area crawling with venomous snakes, Phil and Jess investigate the ghost lights that have haunted locals for generations.
Heather and Phil travel to the most haunted château in France to investigate terrifying stories of hostile ghosts linked to strange and savage murders.
Phil and Jess investigate an abandoned gold mining town haunted by its inhabitants from over a century ago; traveling deep inside the town's deserted mines, they uncover the town's blood-soaked secrets and a multitude of paranormal activity.
Responding to recent UFO sightings, Josh Gates sends his team to New Mexico for a new investigation into the infamous, unsolved Socorro Landing Incident; using never-before-used technology and with new witnesses, Jess and Phil look to solve Socorro.
Phil and Jess venture deep into Washington's Cascade Mountains to investigate a shocking cover-up and test a scientific theory.
Norway's ice-cold Hessdalen Valley is one of the hottest spots for UFO activity in the world; Phil and Heather use tech searching for the truth behind the mysterious Hessdalen Lights.
Phil and Heather journey into the Florida Everglades on the hunt for the Skunk Ape, a bloodthirsty cryptid said to be menacing in both size and stench; tracking it closely, the team heads deep into the swamps before having an unforgettable encounter.
Phil and Heather travel to the location of the original Conjuring House to investigate a family's claims that similar dark paranormal activity is haunting their home; could the Warrens' unfinished business be terrorizing another family?
Massachusetts' Bridgewater Triangle is America's leading hotspot for all things unexplained: UFOs, cryptids, and even supernatural encounters; Heather and Phil's investigation pushes them toward the center of the Triangle: the Hockomock Swamp.
The team investigates reports of what some believe is a government conspiracy: the Dogman; this half-wolf, half-man monster is said to stalk the Michigan wilderness, and some even say this creature was created by the US military.
The team goes to England to explore Chillingham, Britain's most haunted castle; thousands died in brutal battles on its grounds or by horrifying tortures in its dungeons; now, hostile spirits are said to roam the medieval building, seeking vengeance.
Heather and Jack Osbourne investigate Vulture City, Ariz., a ghost town with Gold Rush-era spirits; they explore possible ancient, darker forces.
Josh, Phil and Heather investigate what may be the most haunted building in America: the Trans-Allegheny Lunatic Asylum, where thousands died after disturbing medical procedures.
The team heads to the site of the bloodiest battle ever on U.S. soil, where witnesses claim to see phantom soldiers roaming the battlefields at night, and shadow figures haunting historic buildings like the Jennie Wade House and Farnsworth Inn.
Phil and Heather board the USS Hornet, a haunted WWII aircraft carrier said to be crawling with spirits -- both good and evil. Exploring its shadowy decks, they confront eerie signs that the ship's sailors may still be guarding it from beyond the grave.
Chasing the Beast of Bray Road, a half-man, half-beast in rural Wisconsin involved in frequent attacks and new sightings, leaves locals crippled with fear.
Prompted by terrifying apparitions in a Texas swamp, Josh sends his team to the Big Thicket; in an area crawling with venomous snakes, Phil and Jess investigate the ghost lights that have haunted locals for generations.
Phil tracks what could be an unknown species, while Jess hunts for evidence that a legendary creature is nearby.
Josh Gates, Jessica Chobot and Phil Torres are hot on the trail of a werewolf-like creature terrorizing locals in Wisconsin; eyewitness accounts and sightings lead them to a remote forest where frightening clues may reveal the beast's true identity.
After receiving brand-new, frightening reports, Josh sends Jessica and Phil to the woods of southern New Jersey to hunt for the infamous Jersey Devil; locals are terrified by a demonic creature that's terrorized them for more than 300 years.
Phil and Jess explore the world's most haunted forest near the site of the Dracula legend and where Josh Gates had his most terrifying experience; during a night investigation, Jess finds herself being watched by someone or something sinister.
Phil and Heather descend deep into the Mayan underworld to explore a vast subterranean cave believed to be the realm of menacing and ancient spirits.
Heather and Phil travel to the ancient Mayan city of Xunantunich in search of a spirit named the Stone Lady.
The team visits Galicia in search of the Santa Compaña -- an unholy horde of the undead terrorizing rural Spain. Their quest for these Spanish zombies leads them to a remote monastery in the countryside, rumored to be the site of dark rituals.
Phil and Heather head to Belmonte Castle in La Mancha, Spain, said to be haunted by the Spanish Boogeyman. Inside the castle, they discover surprising secrets that reveal the truth behind the terrifying legend.
In Trinidad, Heather and Phil continue to confront terrifying claims of demonic possession and Obeah curses, tracing the sinister forces that locals say still grip the island.
Reports of shadowy figures and malevolent spirits from Caribbean folklore draw Phil and Heather to Trinidad; they explore a notorious plantation and an abandoned island once used as a leper colony, searching for the source of the chilling activity.
Phil and Jess search whitewater rapids and a frigid Alaskan lake for a legendary beast that's now the target of serious scientific inquiry.
Jess and Phil head to England in search of a legendary monstrous beast that's said to stalk the wilderness; after an unforgettable and truly historic encounter, they realize the creature is more than a myth.
Josh Gates and fellow paranormal researchers Phil and Jess investigate a decaying mental hospital in Detroit where reported hauntings threaten all who brave its abandoned halls.
After capturing an unknown entity on film, Josh Gates and his team attempt to communicate with spirits that still reside in the asylum -- including the ghost of a 10-year-old girl who drowned during a freezing hydrotherapy treatment.
Jess and Phil venture into the deadly waters around Andros Island to investigate the suspected presence of a sea monster, but they find something far more shocking.
A murderous monster is said to lurk in the vast swamplands near New Orleans; Phil and Jess investigate an ancient Cajun mystery surrounding a bloodthirsty werewolf-like beast terrorizing the bayou.