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13 June 2026Louis, Meg, Glen and Kaz discover they're part of a game to save the world.
Kaz, Jay and Louis get more than they bargained for while exploring the spaceship.
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Louis, Meg, Glen and Kaz discover they're part of a game to save the world.
Kaz is still missing and the rest of Dragonfly feel uneasy about leaving the camp without her; Fisher has a proposal for Louis.
Fisher has taken control of the alien rock; with no time to lose, Meg needs Finn, Alice and Elliot to join her on a mission to save her friends.
Trapped on the spaceship, Dragonfly must decide to stay or fight, as the prospect of a life off-world looms closer; back on Earth, some important people have questions.
With the alien on the loose and able to morph into any one of them, the remaining kids, along with Fisher and Charlotte, worry about where it is; Isabel has an idea of how to push the alien out; the alien focuses on Bea, needing her help.
While Bea contemplates the loss of Dragonfly, Isabel has something important to show her; Isabel opens up the Artefacts and lets Bea take a closer look, before pushing her inside one and rapidly closing it; Bea is trapped inside.
In the aftermath of the last challenge, victory is subdued as Louis remains unconscious; as the teams outwit each other, getting eliminated one by one, Meg has no choice but to explain to Louis what they have done.
Louis struggles with Bea taking Monika's place in for the third challenge; the challenges see the two remaining groups transported to a castle ruins; the groups come to terms with what's at the end of the corridor: a dragon.
Everyone is shaken by the night's news; an unexpected visitor shows up at the facility.
The truth finally reveals itself after dark.
With the second challenge seemingly impossible, it's left to Louis to find a solution.
In the city, Bea McConnell may have finally found a way to locate her missing friends.
Kaz, Jay and Louis get more than they bargained for while exploring the spaceship.
Dragonfly faces the first of the four challenges.
Dragonfly find themselves inside Landslide's Alternate and learn more about the game.
Louis, Meg, Glen and Kaz discover they're part of a game to save the world.
Having recruited Bea's help, things don't go to plan for Dragonfly when Glen attempts to teleport himself through the energy source.
Bea must deal with the past and her family head on; Louis asks the alien rock for help and finally gets an answer to the mystery that brought him to the camp.
Four kids at Silverpoint Adventure Camp stumble upon something strange buried in the woods, which sends their lives and the world around them spiraling out of control.
An abandoned cabin isn't quite what it seems for Bea and Louis; Meg and Glen discover a new quality to the alien rock in the ground.
Feeling the pressure to find their missing friend, Kaz tasks Louis with getting Meg back; something monstrous is lurking in the woods.
With things becoming increasingly stranger and the camp under attack, Dragonfly must face some personal demons to save themselves and their friends.
Kaz is still missing and the rest of Dragonfly feel uneasy about leaving the camp without her; Fisher has a proposal for Louis.
Louis confesses his real reason for being at the camp to the rest of the group, leading the four a step closer towards unlocking the alien rock's secrets.
Fisher has taken control of the alien rock; with no time to lose, Meg needs Finn, Alice and Elliot to join her on a mission to save her friends.
As Bea and the others find some fun distractions in their new environment, Kaz searches for a way out.
After discovering what he thinks is a portal, Louis must convince the rest of Dragonfly to cross over with him to see what's on the other side; however, Meg has other plans.
Having made it to the facility and discovered even more about the mysterious alien rock, a reunited Dragonfly seek out the truth of what lies behind the red door.
Having made it to the facility and discovered even more about the mysterious alien rock, a reunited Dragonfly seek out the truth of what lies behind the red door.
Dragonfly and Bea try to make sense of their predicament; Finn and Alice help Meg avoid some unwanted attention from outside the camp.
With the second challenge seemingly impossible, it's left to Louis to find a solution.
The truth finally reveals itself after dark.
Kaz, Jay and Louis get more than they bargained for while exploring the spaceship.
Everyone is shaken by the night's news; an unexpected visitor shows up at the facility.
Louis struggles with Bea taking Monika's place in for the third challenge; the challenges see the two remaining groups transported to a castle ruins; the groups come to terms with what's at the end of the corridor: a dragon.
In the aftermath of the last challenge, victory is subdued as Louis remains unconscious; as the teams outwit each other, getting eliminated one by one, Meg has no choice but to explain to Louis what they have done.
While Bea contemplates the loss of Dragonfly, Isabel has something important to show her; Isabel opens up the Artefacts and lets Bea take a closer look, before pushing her inside one and rapidly closing it; Bea is trapped inside.
Trapped on the spaceship, Dragonfly must decide to stay or fight, as the prospect of a life off-world looms closer; back on Earth, some important people have questions.
With the alien on the loose and able to morph into any one of them, the remaining kids, along with Fisher and Charlotte, worry about where it is; Isabel has an idea of how to push the alien out; the alien focuses on Bea, needing her help.
In the city, Bea McConnell may have finally found a way to locate her missing friends.