Marauders
8 March 2026The fuel-starved Enterprise encounters an oppressed mining colony that's being controlled by Klingon marauders.
The fuel-starved Enterprise encounters an oppressed mining colony that's being controlled by Klingon marauders.
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The fuel-starved Enterprise encounters an oppressed mining colony that's being controlled by Klingon marauders.
Trip liberates an exotic-looking alien female, and together they flee her captors; Archer pressures a prisoner to help him locate Trip.
The entire crew takes refuge inside a small maintenance shaft for eight days during a radioactive storm.
Trip plays a cat-and-mouse game with an alien assailant on a barren moon where the sun will burn them both to a crisp when it rises.
Capt. Archer mediates a dispute between Vulcans and Andorians threatening to go to war over a small planet.
Capt. Archer investigates a disabled ship, as aliens attack Enterprise in an attempt to seize the vessel.
After T'Pol contracts a disease, Dr. Phlox consults physicians on her home world and learns that Vulcans with the affliction are ostracized.
Archer and the crew must destroy a time machine to stop aliens from obliterating countless eras; alien leader Vosk releases prisoners, forcing Suliban agent Silik to emerge from the shadows.
Archer awakes from destroying the Xindi superweapon to find himself back on Earth in the past, fighting alien Nazis; T'Pol and the Enterprise must defeat the aliens and restore the timeline in order to return to their time.
Archer puts his life on the line in a risky gambit to intercept the superweapon, sneak by the Xindi reptilian aboard, and disarm the weapon from within.
Archer and his new Xindi allies launch a full-scale assault on the superweapon speeding toward Earth.
T'Pol and Reed lead a team on a mission to obtain information about the network of spheres inhabiting the Expanse; Archer and Hoshi stand before the Xindi council; the Sphere Builders reveal themselves to members of the Xindi council.
While on their way to the Xindi council, Archer and crew encounter an Enterprise ship from the future that warns them about an unstable wormhole.
Archer attempts to convince Xindi weapon-designer, Degra, that humanity is not his enemy; Trip tries to come to terms with his sister's death; T'Pol confronts her substance addiction.
Archer sacrifices his ethics and attacks an innocent alien ship in order to get the necessary parts to repair the Enterprise's engines and intercept the Xindi superweapon.
Archer plans to sacrifice himself to destroy the Xindi weapon; Daniels arrives and takes him 400 years into the future to show him the far-reaching consequences of the Enterprise crew's actions and to beg Archer to reconsider.
The crew begins to question Archer's judgment when he goes to extremes to save an abandoned nest of Xindi-Insectoid eggs.
The crew enters a sleep state in order to travel safely through a lethal section of the Expanse, leaving Dr. Phlox and T'Pol in charge.
Feuding between Lt. Reed and MACO leader Maj. Hayes disrupts Archer and Phlox's investigation of a rescued alien; T'Pol confesses her feelings for Trip.
The crew creates an elaborate ruse to fool the creator of the Xindi superweapon into revealing its location to Archer.
Although former enemies, the Andorian Imperial Guard helps the Enterprise crew steal the Xindi's superweapon.
The Triannons take the Enterprise crew hostage, bent on using the ship to eradicate heretics on their home world.
Archer and T'Pol travel to the 21st century to stop the Xindi from destroying Earth with a biological weapon.
Dr. Phlox clones Trip after he is severely injured in an accident that disables the ship inside a hazardous space cloud; Archer faces an ethical dilemma as the clone gains sentience and does not want to die, so his organs may be harvested.
Archer becomes embroiled in a cultural conflict after the crew discovers a human colony seemingly straight out of the Old West.
After an accident on the Enterprise, Archer loses his short-term memory and begins to wake up every day not remembering anything from the day before.
A lonely telepath begs Hoshi to visit his faraway planet in exchange for information on the Xindi, then refuses to allow the linguist to leave.
Archer and his team board a damaged Vulcan vessel adrift in an asteroid field and filled with zombie-like creatures.
A slave girl, Rajiin, uses her mental powers on the crew to steal information on humans for her Xindi overlords; Trip and T'Pol attempt to insulate the ship from further destruction from a physical phenomenon.
Archer, Reed and Hoshi are exposed to a highly contagious virus while exploring a tropical alien world.
The Enterprise is crippled by waves of destructive anomalies that distort the laws of physics while searching for the Xindi; Ventaxian pirates attack the ship.
The crew penetrates the Delphic Expanse in search of an alien race threatening to exterminate humanity.
Capt. Archer and the crew embark on a mission to the far reaches of the galaxy to stop a culprit species from destroying Earth.
T'Pol goes through a cycle during which she must mate or die; a bounty hunter kidnaps Archer to return him to the Klingons for punishment.
Archer tells T'Pol the story of how he and a former rival worked on the first high-warp test flight to save the NX program.
When Borg drones are discovered in the Arctic Circle, Capt. Archer and his crew are called upon to investigate these cybernetic aliens.
The Enterprise crew encounters an alien species that relies on a third gender for its mating ritual; Trip takes matters into his own hands when he witnesses discrimination against the third gender.
Dr. Phlox is asked to treat an alien from a species hostile toward his race; three geologists are trapped on a planet at the brink of war.
Ensign Mayweather visits his family on its cargo ship, while Enterprise investigates a planetary phenomenon near Earth.
Capt. Archer faces the death penalty as he stands trial before the Klingon Tribunal for alleged crimes against the empire.
When an alien vessel engulfs Enterprise, noncorporeal creatures invade crew members' bodies and hijack their souls.
Accused of smuggling, Archer and Trip are confined aboard a prison ship; when prisoners hijack the ship, Archer and Trip must pass as outlaws.
Capt. Archer investigates a disabled ship, as aliens attack Enterprise in an attempt to seize the vessel.
Capt. Archer mediates a dispute between Vulcans and Andorians threatening to go to war over a small planet.
After T'Pol contracts a disease, Dr. Phlox consults physicians on her home world and learns that Vulcans with the affliction are ostracized.
Trip plays a cat-and-mouse game with an alien assailant on a barren moon where the sun will burn them both to a crisp when it rises.
The entire crew takes refuge inside a small maintenance shaft for eight days during a radioactive storm.
Trip liberates an exotic-looking alien female, and together they flee her captors; Archer pressures a prisoner to help him locate Trip.
After using the transporter for the first time, Hoshi experiences eerie events that convince her she is no longer the same person.
The behavior of crew members becomes increasingly erratic as they perform routine tasks aboard the Enterprise.
Reed and Archer are captured and face execution when they return to a pre-warp planet to retrieve a communicator.
T'Pol and Archer embark on a top-secret mission to capture a fugitive (Bruce Davison) who has eluded Vulcan authorities for nearly 20 years.
The fuel-starved Enterprise encounters an oppressed mining colony that's being controlled by Klingon marauders.
The behavior of crew members becomes increasingly erratic as they perform routine tasks aboard the Enterprise.
Reed and Archer are captured and face execution when they return to a pre-warp planet to retrieve a communicator.
T'Pol and Archer embark on a top-secret mission to capture a fugitive (Bruce Davison) who has eluded Vulcan authorities for nearly 20 years.
After using the transporter for the first time, Hoshi experiences eerie events that convince her she is no longer the same person.
Accused of smuggling, Archer and Trip are confined aboard a prison ship; when prisoners hijack the ship, Archer and Trip must pass as outlaws.
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